A composite alarmsample. Loop this sample on a huge stereo with decent volume and report back :) the sample is optimized for dynamics, so it's not overcompressed. This sample also contains a firealarm bell which is absent in the other sample in this pack.
I took some matches, burned the whole package at the same time, then i moved it around the mic to get those lo-popping sound and all the hiss. I duplicated it on 4 tracks to get some stereo effect.
A short "fireball" sounding woosh. Originally created for game sfx. A combination of a gas stove lighting and burning, fan hums from several computers, and generated brown noise in audacity, all combined, equalized and shapped with a short fade in and longer fade out.
1st track :generate a pink noisedelete frequencies up to 2khz with the equalizershape a crescendo - decreshendo envelope. 2nd track :generate few very low frequencesmake it alternate four times betwin high and low strength with envelope toolapply a compressorput a decrescendo envelope. 3rd track :generate a 300hz sinusput an envelope with an agrssive attack and a rapid end (0. 1s length)make it correspond with the end of the second low echo (track 2)generate the same sound, lower, with a 600hz and 1200hz sinus, corresponding respectively to the third and the fourth low echo.
This sample is free for all. It's a background musical layer for puting more feelings in your movie or game. I created this with the a programm by magix. It's royality free and good.
Short room tone captured from a medium sized house room. Hour: 2am. Very light birds can be heard sometimes. Mono sound, registered with microphone rode ntg-3 on boompole and recorder tascam hd-p2.
A campfire recorded with two stereo omni's spaced a foot apart in beautiful vermont. Recordings are uncompressed 24bit, 48khz, straight out of the deck ready for you to process.
A close perspective of a small backyard fire, crickets in the background. Recorded in september 2013, on a zoom h4n's internal mics, in 48khz, 24bit, in port st lucie, fl, usa.